The Guardian Game Master
Posts : 93 Join date : 2012-04-19 Age : 32
Rp Status Name A: None Age A: 0 Faction A: None
| Subject: List of Special Abilities Thu Apr 26, 2012 10:51 pm | |
| The list of abilities, will be divided in 3 category. 1. Absolute Ability[AA] : They are ability that can only be use once in the role playing game of your character. You character, might know or not if that they possess an [AP] . If they do not know, you can state it on your Character Creation profile. Abosule Power user, will need to check on an GM to see if you are fit to have one or not. Since there is only 3 [AP], not everyone will have an Absolute Power, if you are prove to be worthy to have one, your character profile will be moved to Accepted, if not you will have to choose a different category. 2. Sealed Ability[SA] : That category of ability can be use once a day in your character life time. These sets of ability must not be know to your character, you can make it discovered there power during the RPG timeline. 3. Passive Ability[PA] : These ability are always active. There is no need of Ability Check to used them, they are the weakest of power, but can be prove to be useful in certain giving situation. These ability must be know to the character. ------------------------------------------------------------------------------------------------ List of Ability
ABSOLUTE ABILITY
Soul Release
You can bring back one soul of a character [that you do not control] that was bounded to the Shadow Realm, at the cost of your own. A character that was killed is not the same as a character soul being bounded to the Shadow Realm.
Time Paradox
At the cost of your character life, you can reverse back time to when another character [that you do not control] was killed during the last 24h, to take his/her place. Changing all what would of supposely happened. That power does not work on Absolute Ability.
Absolute Being
When you activate that ability, for the 10 next post all your traits have an additional +50 of bonus on your Skill Checks. When the 10 post expired, you are turn to ashes. ------------------------------------------------------------------------------------------------
Sealed Ability
Self Teleportation
Once a day, you can teleport yourself to known location that you had visited prior the used of that power.
Reversal
You can revert back 30 second in time[3 posts], that power can be used once a day.
Spiritual World
Once per day, you can visits the Spirit World, where the duel spirits resides.
Honed Nature
By using this ability once a day, you can change the weather that is doing outside.
Terrefic Gaze
One look in your eyes, can make the victim, cause a -10 on there guts/willpower for the remaining day. That power can only be used once a day. ------------------------------------------------------------------------------------------------
Passive Ability
Advanced Reality
It is the ability to manifest the cards as real objects/being.
Spiritual Connection
That ability grant the user the power to see, hearing and to talk to duel spirits.
Mind Reader
The ability, to hear the thought of peoples around you (cannot be used during a duel)
Lucky Seven
That ability, give you a +2 on your Luck skill, althought give you a permanent -3 on skill check. With your luck, you always started first in your duel.
Keen Senses
You have what other peoples would call a six senses, the ability to feel the presence of a evil being near your. | |
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